this post was submitted on 02 Oct 2025
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This kind of thinking is wasteful. Every d20 has a finite lifespan. It was created, and it will, at some time in the future be destroyed, as all things are. That means it has a finite number of rolls in its lifetime, with an equal distribution of all possible outcomes. When you "practice roll" and get a nat 20, you have wasted one of the limited number of nat 20s that die has in it. Think of the 20s. Don't practice roll.
After like three 20s I can't roll over 10 I need better dice. Or better luck.
This is like a common house fly worrying about the lifespan of Cthulhu.
You haven't seen how some of the folks I play with roll.
And of course the traditional sentence for dice which misbehave one too many times.
i assume revenge for stepping on a d4 once?
D4 is the devil's dice.
I thought that was the d8. At least the 4 is flared at the base
Maybe the real Cthulhu was the impossibly mind-breaking irrational thought experiments we subjected ourselves to along the way! :D
Besides, everyone knows you play the long game of training your dice by always resting them with the high value up.
It probably does nothing, but maybe the atoms shift over time and it warps just a bit and rolls better.
On the contrary, it will not be the number of rolls that destroys it, but being thrown away. You should roll it as much as you can before then, any time spent not rolling is time wasted!
🎶These dice are spinning around me
🎶The whole table's spinning without me
🎶Every sesh sends future to past
🎶Every roll leaves me one less to my last
Roll my number, roll my number, roll my number, I'm not afraid...
That’s stupid. But obviously how the dice strikes the table impacts its balance and therefore the probability of rolling specific numbers. So we must figure out what side need to strike the table first to decrease the probability of getting an undesirable roll. Boom, I out physicsed you’re probabilities.