this post was submitted on 25 Sep 2025
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Ghostbusters on NES (I think a very similar game came out on other contemporary systems). While the Mega Drive ghostbusters game was hard but it was worth playing, I don't understand what they were thinking with this one. (What were they thinking?) For people who have played it, back then or now, do you think it has any redeeming qualities? The only thing I can think of is the AVGN episode that came out of it.

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[–] pinball_wizard@lemmy.zip 10 points 3 days ago* (last edited 3 days ago)

I will gladly throw myself upon the "8-bit Ghostbusters could be fun" hill!

  • The driving bits with that soundtrack were dope.
  • The in-front-of-building ghost catching mini game was fun, after learning how to play it through relentless soul crushing trial and error.
  • Chiptune "he slimed me" was amazing the first time, and almost didn't get old.
  • Being able to upgrade tools and vehicle was rare back then. And with enough experience, it could even (rarely) be done without making a game ending financial mistake.
  • Marshmallow Man's formation was right up there with the Ski Free Yeti as a metaphor for everyone's inevitable creep toward death. (Except we didn't know to buy a ghost bomb and press "B" rather than not knowing to press "J".)

Disclaimer: We didn't have that many better game options back then.

Edit: I'm actually not sure if the NES version had any way to escape the Marshmallow Man, since the controller doesn't have a "B" key?