this post was submitted on 25 Sep 2025
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Maybe the commodore 64 game this was based off of was more entertaining lol. Can someone who played the original reply with some feedback on it? Like what was good about it
I played on the C64, I was so high in the Ghostbusters theme, I loved the game, I even finished at least a couple of times. It has some light resource management, some light arcade ghost capture and it was fun, I had a fond memory of it.
I sometimes loaded the game just to watch the menu, where you have a ball that bounces over the lyrics of the song while it plays on the background.
Seconded. I played this on the C64 for a month or so. The intro voice saying Ghostbusters and laughing was pretty surprising given the tech (Impossible Mission also had really good voice samples but you had to complete the whole game to hear the best ones). I also enjoyed watching the bouncing ball on the lyrics (and one of my parents told me about Mitch Miller doing the same kind of thing decades before that).
My memory was that it was a fun game. Thanks to the C-64 SID chip, the "Ghostbusters!" voice and music was decent (even though I suppose it got repetitive after a long play). Gameplay was good once you figured out what you were trying to do and prevent, and initially it was slow enough to allow mistakes. I do remember at the end it got basically impossible to keep up, so you would always have an endgame, and I guess I didn't get to that much since I don't remember exactly how that goes without finding a video of it (but of course know how it should go, since I know the movie well).
The music did get repetitive, but that went for any C64 games that had background music. All of the tunes from Ultima IV are still burned into my brain after MONTHS of playing that game.