this post was submitted on 09 Sep 2025
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[–] fulg@lemmy.world 19 points 1 week ago (2 children)

This is kind of misleading though. It was common at the time for games to run as fast as possible and then break as CPUs got faster.

One famous example is Wing Commander which is unplayable on a Pentium-class machine because it runs too fast.

This is also why DOSBox has a speed setting and a keyboard shortcut to adjust it at runtime.

[–] greybeard@feddit.online 6 points 1 week ago (1 children)

My understanding is that the turbo button in old PCs wasn't to make the computer go faster, but to underclock it to match what games expected. A physical compatibility mode button, essentially.

[–] fulg@lemmy.world 4 points 1 week ago* (last edited 1 week ago)

Yes precisely. It typically made the PC run at 4.77MHz to match the original IBM PC. Back then Turbo meant 8 or 12 MHz, not much more…

[–] ILikeBoobies@lemmy.ca 0 points 1 week ago

A bunch of games have framerates locked now to prevent these issues

https://youtube.com/watch?v=7PpTiK1jYPw

Fps differences in cod 4