this post was submitted on 07 Sep 2025
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[–] bitofarambler@crazypeople.online 4 points 1 day ago* (last edited 1 day ago) (1 children)

"...completely different ideas of the word medieval."

That is likely due to our staggered familiarity with the games, which you haven't played. Your screenshot is from one of the areas outside the collapsed castles and cities, without any narration or dialogue, and is consequently non-representative of the setting and atmosphere.

Bearing in mind that medieval only refers to one aspect of the setting mentioned above, it's an accurate descriptor for Hollow Knight and Silksong: Medieval refers to the time after the bygone era of royal society, fallen castles and a decimated population left behind after the apparent invasion and collapse. Even in your screenshot early on in the game, you can see evidence of some higher society collapsed by that gilded metal.

The Hollow Knight games are all about a wandering knight/warrior returning long after the collapse, working their way up to a central castle structure, "The Citadel". What used to be a thriving world and society with centralized authority has been reduced to destroyed cities and towns, abandoned, shadowy brick and mortar rooms and roads, some shuttered churches and scattered huts lit by candles. Evidence of grander past societal achievements are the physical setting of the game in the forms of great broken bridges, mechanical mechanisms that few are capable of operating or maintaining, and importantly to this thread, "the language aspects of medieval society" can be seen throughout all game text as anachronistic linguistic references to a bygone higher world, both structurally and socially.

"the characters don't even resemble humans!"

They are not humans, they are bugs, which is where the "fantasy" descriptor comes into play.

If you like video games, you should give HK or Silksong a whirl. They are great games and a lot of what I have had a very fun time describing will be both apparent and described in-game after you've spent time in their world.

[–] chonglibloodsport@lemmy.world 1 points 1 day ago* (last edited 1 day ago) (1 children)

Yes, it seems we do have different ideas of the word medieval. To me, medieval is not an abstract idea, it’s a specific period in European history. To be medieval a setting has to bear significant resemblance to that period.

This is not medieval. It’s very ornate but it bears no resemblance whatsoever to medieval art or architecture. If anything, it’s closer to Victorian than medieval. Everything I’ve seen in HK screenshots tells me it’s a fantasy pastiche of elements. It has no affinity with any particular period in human culture. Rather, it’s a cut-and-paste construction. (I hate the word appropriation because it implies theft. I do not want to imply that).

Like if a fantasy game is set on Mars with a bunch of green skinned Martians as characters then it’s not medieval even if the characters use Anglo-Saxon instead of English. It’s a pastiche of science fiction, fantasy, and medieval elements and it suffers from the same issue that a lot of bad Star Trek episodes had (see: planet of hats), which is verisimilitude:

Why did this society, which otherwise seems completely alien, just happen to evolve a conspicuous element that’s uncannily similar to an element in human history?

[–] bitofarambler@crazypeople.online 3 points 1 day ago* (last edited 1 day ago)

"Why did this society, which otherwise seems completely alien, just happen to evolve a conspicuous element that’s uncannily similar to an element in human history?"

The game was designed to include gothic architecture and medieval society, rather than those elements evolving within the game.

It's natural that the game would be designed with elements of human society and history given that humans designed the game around the character of a "knight", calling to mind swordplay, castles, legends and chivalry.

If the story was all about food delivery in Adelaide in 2011, the setting and language would be very different.

Since the HK stories focus on fantasy swordsmanship, fallen castles and knights, strongly associated in the human world with chivalrous poems of legends(King Arthur, for example), the descriptions and dialogues of HK reflect that.