this post was submitted on 04 Sep 2025
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[–] RedSnt@feddit.dk 72 points 1 day ago (3 children)

Another win for GOG? DRM free and their servers didn't crash.
Although it is sad to see that people don't buy enough from GOG for them to crash.. I guess people like their DRM.

[–] Ulrich@feddit.org 42 points 1 day ago* (last edited 1 day ago) (2 children)

it is sad to see that people don't buy enough from GOG for them to crash.

  1. Several people reported problems with GOG, it's just not listed in OP for some reason.
  2. Every platform scales their servers to their userbase so even if GOG had a dozen users they could still crash the servers by all downloading at the same time.
[–] RedSnt@feddit.dk 7 points 1 day ago

Thanks for the update on that, it would seem that it was struggling indeed.

[–] boonhet@sopuli.xyz -3 points 1 day ago (1 children)

Every platform scales their servers to their userbase so even if GOG had a dozen users they could still crash the servers by all downloading at the same time.

I mean if they had a dozen users, it'd likely be because they're just starting out, in which case they'd likely anticipate growth and have enough resources for a few thousand users. Nobody wants to botch the launch of a new platform.

[–] Ulrich@feddit.org 2 points 23 hours ago* (last edited 23 hours ago)

Everyone anticipates their user growth. Sometimes anomalies like this one exceed their anticipations. (Clearly)

[–] frank@sopuli.xyz 5 points 1 day ago

I like GOG. It is a bit painful for a game I will sink 1000+ hours into (I hope, anyway) with randomizers and Archipelago runs, switching between modded/unmodded versions on the steam deck, for instance.

For Hollow Knight and Silksong, I can just save and launch the suite of non DRM files outside of Steam (and I do anyway), so I don't see what GOG had over Steam for Silksong (other than the store not dying).

That said, any game with DRM I buy from GOG instead