this post was submitted on 23 Aug 2025
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chapotraphouse

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First it was crypto, then nfts, then llms. What's next?

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[–] Owl@hexbear.net 35 points 2 weeks ago (2 children)

I got a VR set this year. The ecosystem is a weird wasteland of projects where the funding suddenly dried up, and there's a thin veneer of cryptocurrency flavored shit over everything.

I think the tech is good enough. It's just a business problem, where all the businesses either want to be the new app store controlling it, or the people who make premium headsets at a markup. But what they actually need is to force people to give a damn, which either means exclusive games (Nintendo is the only company still in the exclusive games on their own hardware business, and they didn't do it), or VR sets so cheap that random developers think they can successfully sell VR games (nobody wants to be the IBM to someone else's Microsoft).

[–] bobs_guns@lemmygrad.ml 17 points 2 weeks ago (3 children)

Aren't there like 2 games for VR that are actually commonly played (VRChat, beatsaber, and maybe half life alyx)?

[–] bloubz@lemmygrad.ml 19 points 2 weeks ago* (last edited 2 weeks ago)

There are tons of really good games It just depends how you can manage playing in VR. The sessions are also quite short

[–] Owl@hexbear.net 12 points 2 weeks ago

Pretty much.

Beatsaber is very good though.

[–] NephewAlphaBravo@hexbear.net 7 points 2 weeks ago

idk how commonly played it is but Rumble is the coolest VR shit i've ever seen

[–] PKMKII@hexbear.net 11 points 2 weeks ago (1 children)

(Nintendo is the only company still in the exclusive games on their own hardware business, and they didn't do it)

They did, it was called Labo. Labo didn’t sell very well. And that’s despite having exclusive games and being cheap.

Labo was fun for 15 minutes until I got a headache and realized it wasn't better than 2d