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"Our game made €4 million," says Rise of Industry's creator. "Three years later, I was broke"
(www.gamesindustry.biz)
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Charging repeatedly for local software or... using your car battery... is an intolerable abuse. But MMOs are plainly a real service, with simple ongoing costs, and new content you access by playing the damn game.
And even MMOs are pulling this shit. WoW wanted $90 for a magic horse that's also an auction house. The entire base game costs less than that one fucking object inside the game. This is fundamentally different, and obviously worse, and it has infected ev-er-y-thing.