this post was submitted on 05 Aug 2025
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The way you have phrased the question indicates there's much you can still learn about modern accessibility approaches.
Horror games can provide toggles for particular kinds of elements.
Puzzle games can have more hints.
Great developers know this, and use these approaches.
I am not saying every developer must implement accessibility options.
I am saying I won't listen to them brag about their skills, if they do not.