this post was submitted on 07 Dec 2023
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Inverted y? Yes.
Inverted x? Not really? Sometimes? Depends on the context?
I should have been more clear, I meant inverted y
ngl, if the game's control scheme has you control pitch and yaw with the mouse, then I find that it's all or nothing with control inversion.
For instance, in Space Engineers, if I move as the engineer, I prefer straight controls for pitch and yaw. But when I'm piloting, I prefer inverted pitch and can wrap my mind around inverted yaw.
I don't think I could adjust to inverted yaw for piloting, that's interesting.