this post was submitted on 27 Jul 2025
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Programming

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Im 19 and for years my mother has been telling me to use codecademy but most of its locked behind a paywall. Have any of you used this site, what are your thoughts on it? Are there better totally free alternatives that walk you thru everything?

Someday i want to make games or something like that but im unsure what programming language to choose. I like the look of lua but im not sure if i should go with it or what projects to learn from? Everyone here tells me if i i choose to go with gamedev someday, to pick up godot but i feel im not ready to make games and that i need to start learning the basics.

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[–] Mozingo@lemmy.world 8 points 3 days ago

As someone who makes indie games professionally, I taught myself how to program by making video games. Maybe it's just my adhd, but I have a difficult time with organized learning, but I pick things up really quickly by doing. I wouldn't get too caught up in the "I need to learn it the right way before I make games" part, since the making games part is exactly what kept programming interesting and engaging enough to prevent me from getting bored.

Second I also wouldn't get too locked up trying to decide which programming language to use. Modern programming languages are all conceptually pretty similar. It's really only minor syntax differences. Learning a new programming language is mostly just a matter of "how do I write a for loop in this language again?" It doesn't take too long to adapt.

I use Unity and C# right now, and I'm in the middle of learning Godot to make the switch. I would generally agree with what other people have said. C# is a pretty good language to start with. Just low level enough to make sure you learn fundamentals without being so low level that you have to fiddle with memory addresses and pointers like c/c++.

As for codecademy, I tried it when I was first starting out like 10 years ago, so I can't vouch for it now, but it seemed to very much be "Learn how to type code" and not "learn how to actually program." Just explaining how to write if statements and for loops isn't really teaching programming. I still don't think there's really a good universal way to teach it, even after taking programming classes in college. Everyone sort of picks it up differently, at different paces, and enjoys different parts of it, so I still think picking a project you think sounds cool and finding and following along with YouTube tutorials and just trying stuff out until it works is a pretty good way to get started. You can always take the time to read a book or take a course after you've determined if programming is even something you're vaguely interested in.