this post was submitted on 10 Jul 2025
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[–] Blackmist@feddit.uk 23 points 2 days ago* (last edited 2 days ago) (8 children)

Thing is, I've seen funbucks stuffed into various single player games over the years. The first was probably Mass Effect 3, but some of the Assassin's Creed games have it too.

But who are they for? Who buys them? They've never really felt like anything that would be useful. It's usually just some crappy cosmetics, or something you can get through normal play. It's like they've been stuffed in at the request of management, but also like nobody has ever checked up on what they actually put in, or whether anybody bought it...

[–] saigot@lemmy.ca 13 points 1 day ago (4 children)

Who buys them?

  • People who dont game buying a present who just go "oh deluxe version, not that much more expensive, lets treat them"
  • wealthy people that just pick the priciest option
  • people with completitionist tendencies
  • streamers and wannabe streamers for whom the extra cost is a trivial operating expense
  • children and others that dont understand the value of a dollar
  • people whose primary draw to the game is the photomode
  • "i like game, I want more game therefore I pay more" (yes this logic is terrible when applied to microtransactions)
[–] SlightlyIncandescent@lemmy.world 10 points 1 day ago (3 children)

The type of monetisation that especially confuses me as a guy brought up on pre-internet era gaming is any kind of pay to win. You're buying a game then paying extra money so you don't have to then go through the tedious task of actually playing the game.

[–] Blackmist@feddit.uk 3 points 1 day ago

I've had a few games come with a handful of items for some reason, and very quickly learned to never use them.

Pre order now and ruin the game!

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