this post was submitted on 05 Dec 2023
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So? If the licence holder wanted, they could just put an option in for you to sell what you have. The nft does not matter. It is not needed and is just added bullshit
How do you think they can force me to sell?
Force? No one said force. I am talking about something like steam letting you sell your game. They could if they wanted and it doesn't need nfts. Nfts are just bullshit coins that serve no real purpose.
Everything you might claim you can do with nfts, you can do today without nfts, or it's a ponzi scheme.
NFTs are a necessary prerequisite for trading games with peers without being locked into some bullshit monopoly like steam community trading
you're still locked in because the licence provider has to recognise the NFT, the lock-in is with the licence provider. all the NFT is, is a ticket that says "I'm allowed".
it's the exact same thing but will added bullshit.
if you want a tradable token that doesn't require lock-in, that token has to have intrinsic value. Like with a physical disk with a movie on it. there is no lock-in to a vendor system, it's got everything it needs right there. it has intrinsic value.
NFT's are a bullshit ticket that says "please give me access, you pwomised", that you can sell if you want. but you could just do the same thing inside the vendors own system and it's all exactly the same because the vendor has to say yes/no in the end, as the nft has no value.
Tbh, the best use case for NFTs in games is IN games. Items, weapons, skins etc would be amazing if they were x-platform and interoperable with many diff games. Imagine using Stormbreaker in Elden Ring without mods, just by importing a weapon OBJ file.