this post was submitted on 08 Jul 2025
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Gaming

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Title is tongue in cheek, of course—they probably are gamers. I get that making a game is complex and full of trade-offs, and you can’t please everyone. Still, there are certain design decisions that just feel like they weren’t made by people who play games regularly.

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[–] ICastFist@programming.dev 1 points 1 week ago

Or a fake limited time choice, as in, the character speaks as if they have to act or choose quickly! But if you don't press anything, they'll just stand there in a dramatic pose. Or go ahead and act as if you pressed the button anyway (Saints Row 3 had those)