this post was submitted on 19 Jun 2025
28 points (93.8% liked)

Games

19791 readers
529 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 2 years ago
MODERATORS
 

Despite facing increased competition in the space, not least from the Epic Games Store, Valve's platform is synonymous with PC gaming. The service is estimated to have made $10.8 billion in revenue during 2024, a new record for the Half-Life giant. Since it entered the PC distribution space back in 2018, the rival Epic Games Store has been making headway – and $1.09 billion last year – but Steam is still undeniably dominant within the space.

Valve earns a large part of its money from taking a 20-30% cut of sales revenue from developers and publishers. Despite other storefronts opening with lower overheads, Steam has stuck with taking this slice of sales revenue, and in doing so, it has been argued that Valve is unfairly taking a decent chunk of the profits of developers and publishers.

This might change, depending on how an ongoing class-action lawsuit initiated by Wolfire Games goes, but for the time being, Valve is making money hand over fist selling games on Steam. The platform boasts over 132 million users, so it's perfectly reasonable that developers and publishers feel they have to use Steam – and give away a slice of their revenue – in order to reach the largest audience possible.

you are viewing a single comment's thread
view the rest of the comments
[–] Toga65@lemmy.world 21 points 9 hours ago (2 children)

The wolfire games lawsuit is so damn cringe.

No company is your friend, but there's a reason Steam is number 1. The reinvestment in the platform and breadth of features steam has is unrivaled.

Epic has been trying for nearly a decade now and their store doesn't even have 1/4 the features of steam.

I love GoG though. For me they offer something steam can't, installers for my games.

[–] dan1101@lemmy.world 7 points 8 hours ago (2 children)

My view is if you don't like a distribution platform taking 20-30% of the sale then don't use that distribution platform. It's a free market and a free internet. Use Epic, GOG, or host it yourself

If I don't like what Comcast charges I don't do a class action lawsuit.

[–] duchess@feddit.org 4 points 6 hours ago

If you lose access to a vast majority of the market if you don‘t use a service, it’s a monopoly. Don’t defend monopolists.

[–] Ulrich@feddit.org 2 points 6 hours ago

if you don't like a distribution platform taking 20-30% of the sale then don't use that distribution platform

Excuse my frank speech but that's absolute bollocks and lacks any understanding at all of how a monopoly works.