this post was submitted on 13 May 2025
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So actually to add onto this, this was bothering me so I had to look into it further:
I was very incorrect - Hyperspace isn't a pocket dimension per se and you can hit things while moving through hyperspace. The reason they 'sometimes' get past shields is because shields have a refresh rate so it may be able to phase through if you get it just right.
I'm more with you on this now, its a little ridiculous that no ones really tried to weaponize hyperdrive engines.