this post was submitted on 09 May 2025
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[–] psud@aussie.zone 15 points 16 hours ago (2 children)

D&D 3.5:

Blindness/Deafness Necromancy Level: Brd 2, Clr 3, Sor/Wiz 2 Components: V Casting Time: 1 standard action Range: Medium (100 ft. + 10 ft./level) Target: One living creature Duration: Permanent (D) Saving Throw: Fortitude negates Spell Resistance: Yes

You pretty much destroy their eyes or ears. There's a spell that undoes the damage

[–] Mustakrakish@lemmy.world 2 points 1 hour ago (1 children)
[–] itslilith@lemmy.blahaj.zone 1 points 36 minutes ago

Dnd 3.5 has a lot, like 80%, rules overlap with pf1e. Pathfinder was a fork of the game system, basically

[–] theTarrasque@lemmy.world 15 points 12 hours ago* (last edited 12 hours ago) (1 children)

AFAIK The (D) behind „permanent“ means „dismissable“ so the caster can end it any time they want.

Edit: Found a reference:

https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#%3A%7E%3Atext=%28D%29+Dismissible%2Con+your+turn.

[–] psud@aussie.zone 4 points 11 hours ago

That is correct