this post was submitted on 04 May 2025
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"These price increases have multiple intertwining causes, some direct and some less so: inflation, pandemic-era supply crunches, the unpredictable trade policies of the Trump administration, and a gradual shift among console makers away from selling hardware at a loss or breaking even in the hopes that game sales will subsidize the hardware. And you never want to rule out good old shareholder-prioritizing corporate greed.

But one major factor, both in the price increases and in the reduction in drastic “slim”-style redesigns, is technical: the death of Moore’s Law and a noticeable slowdown in the rate at which processors and graphics chips can improve."

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[–] VerticaGG@lemmy.blahaj.zone 6 points 7 hours ago* (last edited 6 hours ago) (1 children)

game graphics and design peaked in 2008. N64 was more optimized than anything that came after. Im so over current gen, and last gen and the gen before that too. Let it all burn. :)

Edit: Furthermore,

https://lemmy.blahaj.zone/pictrs/image/222c26df-19d9-4fce-9ce3-2f3dcffefc60.webp

[–] Talonflame@lemmy.cafe 3 points 7 hours ago (1 children)

Was about to say this too. Can't tell a difference between most games made in 2013 vs 2023.

[–] Amir@lemmy.ml 3 points 6 hours ago

Battlefield 1 still beats 99% of games releasing now