this post was submitted on 14 Apr 2025
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Sounds like EA/Nintendo pricing has taken hold.

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[–] lordbritishbusiness@lemmy.world 5 points 1 week ago (1 children)

I've seen a few of the famous quotes, but the Marathon itself is too spherical to be the old flying Space Spud. Bungie has often referred back to Old Marathon but this feels off. It's like someone is doing this only reading Wikiquote and a few summaries. I did see hints of Tau Ceti's spaceport being nuked, and the involvement of MIDA as a contractor, so there's a few hints of the deep lore.

They're cagey about the story as well, suggesting they don't have a written one yet. I'll bet they were starting towards a proper story and an author keen on the original Marathon left with the pieces sat idle in the meantime as the game grew.

It also feels incomplete, lots of pve features despite pvp extraction as the stated goal. I think this was intended to have multiple game modes, several factions trying to find something left behind, Tycho making a move on the ruins controlled by fragments of Leela. Throw in a bonus UESC force Sent by a hint from Durandal who is still off having his own brand of fun elsewhere. Perhaps Straus's plans with the Colony long term come up.

A dream perhaps. On an Idea for a new Aleph One Scenario.

[–] NigelFrobisher@aussie.zone 4 points 1 week ago (1 children)

Maybe they fed some Marathon assets into Claude and asked it to build a generic cooperative loot shooter, or whatever they think is cool this year.

Possibly, Bungee is working with Sony right now. They went hard on this sort of thing, Concord and Helldivers 2 being other examples of the push, Concord famously failed, Helldivers worked. Methinks this may actually have been built from older LLM summaries of the deep lore in a few ways, there's surface knowledge, but things that should have been obvious have been missed.

Sony fired a scattershot of games into the market into trendy genres, many will fail, but they may be expecting it.