this post was submitted on 13 Apr 2025
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The problem with attribution is the difficulty of 1000% accurate compliance.
If you grab 100 lines of code from a repository, or five paragraphs from a story, there's probably a claim there. If you grab a single word, there's probably not. But in the middle, there's a paralysis of uncertainty-- is n lines similar enough to create liability? Can you remember where you saw what reliably? You end up with a bias towards "over-attribution" and it becomes difficult to pare it back. Does everything need a full Git-style commit history? Are we forever stuck keeping a credit on a project because it's difficult to prove you've fully scrubbed their contributions?
Focus on how we pay artists (ideally lush grants) and forget about credit. Maybe establish a culture where it's voluntary and acceptable-- that people feel that they're allowed to cite their raw materials, and reuse doesn't make the work lesser-- but don't try to use the courts to force people to try to remember and track where they saw something when they just want to create, or it creates a hostile environment.
That conundrum already exists with the current system, though.
It's not an easy system but it doesn't seem any more arduous to say "you can copy X for a fee" vs "you can't copy X at all."
It's easier just to price in the fee than having to shut down or retool a project.
Aren't there already pretty specific laws about what amount of a work can be copied before it's plagiarism?
Not that I'm aware of.