this post was submitted on 08 Mar 2025
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cross-posted from: https://gregtech.eu/post/8606297

Bonus points if it has a good story. Also, I'm not going to play DRM-controlled games

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[–] Renacles@lemmy.world 4 points 1 day ago (4 children)

It's a big improvement on every area, especially the bosses and levels.

It's the kind of game that makes it hard to go back to the original.

[–] Flagstaff@programming.dev 1 points 1 day ago (3 children)

Good to know! I played through most of the first, which I felt like I was ultimately tolerating...

[–] Renacles@lemmy.world 2 points 1 day ago (2 children)

The first game felt like a really cool tech demo with the occasional cool boss here and there.

The sequel is that concept turned into a proper game. Each world now has it's own mini-campaign that ends in a final boss with dialogue, minor choices and everything.

The bosses are my favorite part though, the main ones are extremely creative and polished, especially the final one.

[–] GoodLuckToFriends@lemmy.today 2 points 3 hours ago (1 children)

The problem with the first (I haven't played the second), was that it felt like a story game where you play through the story in one go, when it ultimately turned out to be an instance grinding game to get gear to progress.

I went in expecting dark souls with guns, but got the weird love child of world of warcraft and dark souls with a reset button to progress.

[–] Renacles@lemmy.world 1 points 29 minutes ago

Mmm, the structure is more or less the same, you now have 2 (3 with dlc) stories per world that you can get each reroll.