this post was submitted on 20 Feb 2025
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It is the only fromsoft game I have hated. I have no idea where the love comes from
The love comes from the fact that it is a masterpiece. I have no idea where the hate comes from.
You're entitled to your opinion of course, but the game you describe in your next comment is not the Bloodborne I have spent an ungodly amount of time playing and helping others to get through.
I've had difficulty getting started with Souls games before, Sekiro took me like 5 or 6 years to git gud after starting and quitting in frustration half a dozen times. Bloodborne failed to hook me the first couple times, but once I got it I was completely hooked.
But weapon design, drip, environment, story, all these things are practically unrivalled by any game. Gameplay is maybe second to Sekiro and Elden ring, and Bloodborne being locked at 30 fps is pure pain. There is nothing like the trick weapon system that makes each weapon practically a completely unique gaming experience, with almost all weapons being both viable and fun to play with. Elden ring and ds3 for example just have buckets of garbage weapons. Bloodborne has like maybe 1 objectively bad weapon, and a couple that are strong but kinda boring, and maybe a few that are fun but underpowered in higher ng+ cycles.
Still bust this out around Halloween and help new players through the game for a few weeks every year.
Interesting. From what little I've played it felt like the same formula. They all play relatively similar. What turned you off most?
Greater lack of direction than most of their games, the artwork, and the color scheme.
I didn't get far enough to speak on direction of the game, and while I liked the colors and aesthetic, it's hard to look past the intense blurring effects that make it look like the game is being played through a smear of petroleum jelly.