this post was submitted on 26 Jan 2025
159 points (97.0% liked)

Games

17247 readers
478 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] MeaanBeaan@lemmy.world 21 points 4 days ago* (last edited 4 days ago) (1 children)

So another linear game series going semi-openworld. I'm hoping this turns out well but I'm getting some serious shades of Halo Infinite here.

[–] kemsat@lemmy.world 4 points 4 days ago (2 children)

I liked the Halo Infinite campaign. I didn’t like the annoying Cortana replacement, but I enjoyed the campaign anyway.

[–] Cethin@lemmy.zip 3 points 4 days ago (2 children)

Can you explain why?

I used to be a Halo fan, but I quit consoles like 15 years ago, so I haven't played anything past Reach.

I thought Infinite was pretty shit. It didn't have any interesting locations like the early game, since it's all set in the same place. The combat, while cool in concept, is really weak. The player can grapple up to places the enemy can't reach and the AI is really bad.

The open world added nothing but tedious objectives to the game. Theoretically, that's to give you more content to grind, but the campaign levels of the early games were so good you wanted to play through then again (and collect skulls and just mess around). There's nothing in Infinite I want to do once, let alone replay.

I just don't understand what Infinite does that people like, and I'd like to know.

[–] Jimmycakes@lemmy.world 3 points 3 days ago

I thought it was pretty neat. People like what they like

[–] kemsat@lemmy.world 2 points 3 days ago

It was fun. I didn’t overthink it. It was just Halo, but more like what I thought it would’ve been like, back in the day, if we could’ve gotten an actual Halo.

If you think about it, the thing is huge, and would be massive & tedious to traverse. It never felt that way in the old game, where it was all linear sections connected by cutscenes.

Halo Infinite was closer to that.

Everything you mentioned wasn’t even a factor to me.

[–] Katana314@lemmy.world 2 points 3 days ago

Halo Infinite's campaign was mildly enjoyable and the grappling hook was a small idea that was fun. But, the amount of money they spent to achieve that "mildly enjoyable" game was staggering.