this post was submitted on 16 Jan 2025
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I'm glad to hear it's not just me (I mean, statistically that seems unlikely, but still!). It's a little like modern cinema compared to '70s film making - let the story breathe, folks. Given that the tooling to make the world larger (but with the same amount of content) isn't all that complex, I wish it was done more. The amount of content is fine - often excessive. But give me a chance to feel like I'm actually travelling.
I felt the scaling of Assassin's Creed Origins and Odyssey worked quite well in that respect. There was actual travel!