this post was submitted on 09 Jan 2025
122 points (98.4% liked)
PC Gaming
8877 readers
1191 users here now
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Honestly, part 2 was so poorly done that you're really not missing out on anything. You remember how violence oriented part 1 was? Do you remember how there were cutscenes that depicted violent actions that you had literally no control over? Do you by any chance recall the final events in part 1 that require you to take violent actions in order to progress the game in literally any perceivable way?
Well part 2 drukkmann says, STOP THAT! Violence never solved anything idiot!!! Unless you didn't play part 2 at all... In which case, I suppose violence was the only way, and it solves everything. Part 1 drukkmann literally couldn't tell the story without assurance that you used violence.
"And why was violence important to the narrative and success of part 1," Jan asked...