this post was submitted on 16 Oct 2023
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[–] KairuByte@lemmy.dbzer0.com 4 points 1 year ago (1 children)

I personally hate this kind of twist. If you need to actively lie to your player, not just mislead with some clever wordplay, it always feels like you’re breaking trust.

[–] CmdrUlle@feddit.de 1 points 1 year ago (1 children)

Why explain it in meta, instead of the old trustworthy totally-not-a-witch saying it only affects evil?

[–] MJBrune@beehaw.org 1 points 1 year ago

Still is a betrayal of trust if the player prices the sword effects are over way then it changes. Video games rarely do this because breaking that trust feels terrible.