this post was submitted on 22 Dec 2024
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[โ€“] Voroxpete@sh.itjust.works 43 points 3 days ago (12 children)

A while back I came to the conclusion that "games for experienced players only" shouldn't be a thing that exists.

Roleplaying games are, at their heart, about sharing in a story together. At least, thats the version of them that I enjoy. And I've found time and again that people who know nothing about roleplaying games enjoy that too.

Enjoying stories isn't something we need experience to do. We learn it as children. The storytelling part, that takes a little bit of learning, but if you do things right, if you run the game in the right way, and manage your players in the right way, you'll find that learning process is very, very quick.

Roleplaying games should have a learning curve that's measured in hours, not years. They should be for everyone, and if you do it right they are.

I'm not one of them, but I empathize with all the GMs that are just sick of dealing with those particular kinds of misconduct that crop up with new players.

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