this post was submitted on 23 Dec 2024
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It's a miracle that Google botched messengers, Google+, cloud ('member app engine?). They could have been even more dominant. I still like them more than MS and FB.
Yeah, the enemy of my enemy is not my friend. It's just another asshole.
Google, over the past few years has notably getting worse. Apps that always worked flawlessly lately started getting buggy. YouTube app on Android now crashes near daily, Gmail is suddenly riddled with bugs... It wasn't like this.
Google was a software / tech company that started dabbling in ads to make money. This change toe company to what it is now, an ad company that does a bit of tech on the side.
Google Chrome is now the new ie6 and though it sucks in different ways from ie6, at the core the problem is the same
Google and Microsoft are really the same company, it's just that (for now, still) Google's software sucks less
Chrome itself is rated 4.1 in Play Store, while Firefox is rated 4.6. Google Chrome dominance, at this point, is a consequence of monopolistic practices and not user preference. They are now using their predominant position in the browser market to apply ad technologies that their users rightly didn't ask for, and they don't like it.
Revanced will fix your youtube on Android problems
Edit:
Link to revanced: https://github.com/ReVanced/revanced-manager/releases
Have you tried NewPipe? YouTube changed the API a few times, and it broke for a day. Otherwise, it's excellent. I had trouble with Google Pay lately, which is really frustrating, I reverted to cash. No trouble with Chrome or Gmail on Android.
PipePipe another fork of newpipe is my go to
Ye they're not the worst. I'd def pick then over apple for example, at least makes android which is sick
M chip MacBooks are pretty sweet. Especially if you want Xcode.
Does anyone ever actually 'want' Xcode? Is it not just a necessary evil to be able to do iOS development?
Agreed otherwise, M-series macs are sick as hell
I've met Android devs with iPhones, so the answer is probably yes. I don't know if Xcode is worse than Android Studio or Flutter. I honestly just hate mobile development in general because it can't be done on the same device as the code runs. It feels like driving while wearing boxing gloves.
It took Apple 15 years to break free from Intel, and that pushed Qualcomm to make laptop CPUs. In many aspects, it's more impressive than the iPhone.
I don't think the Android devs with iPhones are yearning for Xcode.
Having used both, Android Studio is far superior in my opinion. Most iOS devs I talk to seem to have a particular disdain for Xcode as well, so that seems to track.
Actually, the walled garden around xcode is infuriating. To develop for Apple you need current hardware running the latest operating systems. You have to stay squarely in their ecosystem to generate anything that builds for their mobile devices.
Are you a mobile dev?
My company has a multi-platform product. I have to support the developers in the build systems. Dealing with the iOS side of the build equation is the bain of my existence. Xcode updates locked to OS revisions, key chains that magically corrupt themselves, hardware lock-in keeping me from running real servers. Hostile attitude towards virtual machines.
Apple could really do a lot to make it easier.
How do you test without servers and VMs?
Perhaps Apple's walled garden is the reason why so many shitty mobile web apps exist. In a civilized world, Apple and Google would agree on a UI standard.
I don't think it's the reason why the app economy largely failed (sure, mobile games are a big exception). I hope the vibe shifts back to software being a tool to enhance productivity rather than a rube Goldberg machine for entertainment and ads.
Individual developers develop on Mac hardware. They do primary tests on Mac mobile devices.
For production and QA, our CI pipeline builds on a cluster of bare metal Mac Minis. Basic unit tests happen during the build. We deploy to mobile devices.
Mac doesn't make any server equipment anymore, We could technically run VMs on the minis. But they're not so expensive that we can't just have a cluster of them around. We even tried to do the hackintosh route with VMs. It was incredibly difficult to keep it stable, and every time we had to do a xcode update, It needed an OS update and it fucked over the hackintosh. I would have had to keep somebody on staff full-time just to keep the hackintosh VMs going.