this post was submitted on 19 Nov 2024
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Steam Deck

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A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

Link to our Matrix Space

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[–] Fermion@feddit.nl 23 points 2 days ago (1 children)

Why would they bother making an xbox layout when they've already gone through the effort of making the xbox controllers compatible with games? What advantage would that have over just using an actual xbox controller or one of the numerous generics?

[–] PunchingWood@lemmy.world 3 points 2 days ago* (last edited 2 days ago)

Same could be said for lots of other party controllers that are essentially the same.

Like I have a 8Bitdo Ultimate BT controller, it's essentially an Xbox controller, but it comes with a charging dock and is also compatible with the Switch. It also has hall effect sticks and motion control (for Switch). I preferred the Steam controller's grip over the Xbox controller, on top of the Steam controller having back pedal buttons as well. Plus it comes with a dongle, which has to be bought seperately for the Xbox controller unless you use Bluetooth.

So there are plenty of things that could be done different, ranging from different features to better build quality.