this post was submitted on 15 Oct 2024
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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[–] Bezier@suppo.fi 21 points 1 month ago (2 children)

I guess people are assuming it runs whatever third party emulator. It was at least how I first imagined it.

If that's the case, it's in my opinion very embarrassing: attempting to profit from stuff made by the community they act extremely hostile towards.

If not, I guess it's just mildly embarrassing that they have a poorly concealed windows machine taking away from the immersion.

[–] greenacres3233@lemmy.dbzer0.com 6 points 1 month ago (2 children)

I read through the article, only speculation but since the sound is without a doubt the USB being disconnected then it's pretty obvious an Windows machine running a rom.

[–] Bezier@suppo.fi 4 points 1 month ago* (last edited 1 month ago)

Well yeah, but it might as well be their own in-house emulator.

[–] Biskii@lemmy.dbzer0.com 1 points 1 month ago

They really should have used their own PC OS

[–] lowleveldata@programming.dev 1 points 1 month ago (2 children)

It's a weird assumption. Like I said, emulation for backward compatibility is common. Do they always just wait for some random strangers to implement an emulator for them?

[–] Bezier@suppo.fi 6 points 1 month ago

It's a weird assumption. Like I said, emulation for backward compatibility is common.

Nintendo has some serious emulation experts for building products, but this setup rigged by some museum staff could be anything.

Do they always just wait for some random strangers to implement an emulator for them?

Waiting? There is zero chance availability is an issue. There are many ready to go snes emulators for windows out there.

[–] Biskii@lemmy.dbzer0.com 1 points 1 month ago

They have literally had their own emulators for so long. At least since the SNES Classic released. It is called Canoe