this post was submitted on 27 Sep 2024
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And he’s right too
It depends on the game.
Trying to play a platformer using a keyboard is miserable. On the flip-side, trying to play an RTS with a controller sounds like one of the worst experiences imaginable.
it's only miserable if the developer doesn't care about mkb.
Analog sticks beat WSAD for movement any day and the mouse beats analog sticks in aiming.
Different tools for the job.
There are keyboards with hall-effect/magnetic switches that allow precise measurement of how much any given key is held down. With that said it's be possible to map the signals from WASD to emulate a controller's left stick (at least in games that allow simultaneous kb+m and controller inputs, but that's fairly common in my experience).
I have a keyboard like that on pre-order and I'm definitely looking forward to trying it. 4mm of travel isn't much, but it should still be better than a binary signal.
(and thus another 20 page long argument about gamepads and kb+m was started on the interwebs)
nah