this post was submitted on 28 Oct 2023
3 points (100.0% liked)

RetroGaming

19662 readers
487 users here now

Vintage gaming community.

Rules:

  1. Be kind.
  2. No spam or soliciting for money.
  3. No racism or other bigotry allowed.
  4. Obviously nothing illegal.

If you see these please report them.

founded 2 years ago
MODERATORS
 

Dragon's Lair

you are viewing a single comment's thread
view the rest of the comments
[–] Kabutor@lemmy.dbzer0.com 1 points 1 year ago (1 children)

you try to not play any arcade if you haven't seen anyone else play first, that cost you money :) My experience with Dragons Lair is that it was a nice game to watch, and a bad game to play, it was expensive and as someone else said in the thread it requires you to memorize the movements, it was never random

[–] cantstopthesignal@sh.itjust.works 1 points 1 year ago (1 children)

Quick time events are such a garbage game design concept

[–] WaxedWookie@lemmy.world 1 points 1 year ago* (last edited 1 year ago)

As an interactive method of storytelling, I think they're fine (but not my thing). I think the problems really emerge when you try to combine them with the revenue-driving elements of an arcade machine - the challenges need to be designed to kill you so you'll keep paying rather than giving you choice or staking you in to the story further.