this post was submitted on 03 Sep 2024
322 points (99.4% liked)

Games

32643 readers
900 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] magic_lobster_party@fedia.io 43 points 2 months ago (5 children)

It’s probably not even the artists fault it turned out this shit. My gut feeling is that the game is victim of incompetent leadership. Indecisiveness on important matters and micro management on stupid things.

It’s also the same incompetent leadership who will get bonuses and promotions after this.

[–] ripcord@lemmy.world 3 points 2 months ago (4 children)
[–] magic_lobster_party@fedia.io 4 points 2 months ago (3 children)

Shit in terms of having no players and being pulled back after just two weeks.

From what I understand, the game itself was alright. It had no major technical or gameplay problems. At least the team of programmers and game designers were competent.

The main issue is that the game was incredibly unappealing, and I believe this can only come from poor leadership.

[–] Nighed@sffa.community 3 points 2 months ago

Is that not a game designer thing?

load more comments (2 replies)
load more comments (2 replies)
load more comments (2 replies)