this post was submitted on 11 Oct 2023
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[–] lurch@sh.itjust.works 6 points 1 year ago (3 children)

It can totally die out tho, if people stop using it, it will fade to nothingness, like a flash browser game.

[–] Sanctus@lemmy.world 11 points 1 year ago (1 children)

Flash games did not die out because people stopped playing them. The smart phone was created and this changed the entire landscape of small game development.

[–] o0joshua0o@lemmy.world 4 points 1 year ago (2 children)

Steve Jobs killed Flash. It was premeditated.

[–] bitteorca@artemis.camp 4 points 1 year ago (1 children)
[–] Sanctus@lemmy.world 3 points 1 year ago

It was atrocious compared to what we have now. But god fucking dammit I love those games. They mean more to me than a lot of AAA studios.

[–] FaceDeer@kbin.social 2 points 1 year ago* (last edited 1 year ago)

If it had been killed without an adequate replacement (eg. mobile gaming) then people wouldn't have let Flash die. There are open-source flash players.

[–] Szymon@lemmy.ca 5 points 1 year ago (1 children)

Flash games didnt die on their own, the technology was purposefully killed off via similar corporate requirements to maximize profits.

[–] kirklennon@kbin.social 8 points 1 year ago (1 children)

It died because Safari for iPhone supported only open web standards. Flash was also the leading cause of crashes on the Mac because it was so poorly-written. It was also a huge security vulnerability and a leading vector for malware, and Adobe just straight up wasn't able to get it running well on phones. Flash games were also designed with the assumption of a keyboard and mouse so many could never work right on touchscreen devices.

[–] Szymon@lemmy.ca 1 points 1 year ago

There you go, lots of reasons care of this person here