this post was submitted on 13 May 2024
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[–] Prox@lemmy.world 14 points 6 months ago (1 children)

Starfield can't be fixed. The game's issues are rooted in its core - procedurally generated maps, zero-consequence writing, forgettable gunplay. They could fix stuff like base building, giving it an actual purpose, for example. But in order to make exploration and role playing interesting/fun they'd have to effective make a whole new game.

[–] Potatos_are_not_friends@lemmy.world 4 points 6 months ago (1 children)

I'm still optimistic. No Man's Sky, Cyberpunk, and Fallout 76 took their heaping trash and glued things until it became fun. And Starfield has a lot of really good working pieces that can be salvaged.

But you might also be right. I can't imagine Bethesda fixing quests or narrative elements.

[–] arefx@lemmy.ml 6 points 6 months ago* (last edited 6 months ago) (1 children)

Cyberpunk had a good story and characters, and basis for a game it just was rushed lut the door unfinished. They actually care about making No Man's Sky better and delivering on their initial promise, then surpassing it when they initially failed and let everyone down. Bethesda doesn't care. They just want money. They aren't going to even consider making starfield a good game unless They add an atom shop first and stuff to spend the money on

[–] RizzRustbolt@lemmy.world 2 points 6 months ago

I think you're wrong about that.

They'd use a seperate currency for a Starfield shop.