this post was submitted on 07 May 2024
1369 points (99.5% liked)

Programmer Humor

19623 readers
2719 users here now

Welcome to Programmer Humor!

This is a place where you can post jokes, memes, humor, etc. related to programming!

For sharing awful code theres also Programming Horror.

Rules

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] I_Has_A_Hat@lemmy.world 17 points 6 months ago* (last edited 6 months ago) (1 children)

You mean like an MMO where different maps are arranged in an infinite hexagonal pattern that's randomly/procedurally generated based on different biomes, that also keeps track of how many players have entered/completed each hex and begins scaling down the difficulty in said hex and evolving it into a more peaceful zone, that way the higher traffic areas eventually form safe zones/towns for low level characters while low traffic areas encourage high level characters to visit and explore, with the highest level characters able to survive unexplored areas and expand the map for all players, all while having developer tools to specifically add unique dungeons/events/items directly to tiles so that the game doesnt feel a mile wide and an inch deep but instead as if the whole world map is alive and constantly changing?

Yea... That'd be cool.

[–] EmoDuck@sh.itjust.works 14 points 6 months ago* (last edited 6 months ago) (1 children)

Definitely some cool ideas there but how do you deal with the long term effect of the map becoming too big?

The bigger the map the more the defs would need to stretch their resources to adding cool stuff.

Also, at some point, the inner hexes will be essential all complete cleared and new players will have to wander for a while as soon as they level up a bit.

Unlocking a new hex would be fun at the beginning but how fun will it be after 100+ have been unlocked and any more just will inevitably just feel same-y because even the best defs will eventually run out of ideas

[–] thews@lemmy.world 1 points 6 months ago

You have found the Wayne's World dungeon.

Welcome to Wayne's World: The Game You find yourself in Aurora, Illinois, the hometown of Wayne and Garth. You're on a mission to help them prepare for their biggest public access TV show yet. Scene 1: The Basement You're in Wayne's basement, surrounded by music gear, posters, and a comfy couch. Wayne and Garth are brainstorming ideas for their show, but they're stuck. They need your help to come up with a killer opening segment. Do you: A) Suggest a musical number with Wayne and Garth performing a duet of "Bohemian Rhapsody" B) Recommend a comedy sketch parodying a popular movie or TV show C) Propose a special guest appearance by a local celebrity D) Suggest a "Top 10 List" segment, à la David Letterman Choose your response:

....

You have found the Encino Man Dungeon.

Encino Man: The Adventure Begins You are Brendan Fraser's character, Link, a caveman who has been thawed out and is trying to navigate modern life in Encino, California. Your goal is to make it through each scene without getting into too much trouble. Scene 1: The Thaw You wake up in a block of ice in a backyard. You're confused, hungry, and thirsty. You see a garden hose nearby. Do you: A) Drink from the hose B) Try to break out of the ice C) Look around for food D) Take a nap Choose your response:

LLM to generate ideas, history to check uniqueness