this post was submitted on 01 May 2024
70 points (87.2% liked)

PC Gaming

8635 readers
460 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] wccrawford@lemmy.world 11 points 6 months ago

As a wannabe game developer, I plan to use UE5 and take advantage of the deals that Epic offers for selling on their store, but not the exclusivity. I would actually like to launch there, so that my first sales get me as much money as possible, instead of some storefront, but it's basically game-suicide to do that.

I wish Epic would smarten up about all the complaints about their stores and exclusivity practices and realize that gamers would use their store if it just had the features it needs. They aren't as entrenched in Steam's store as Epic believes. Especially after all the free games that Epic has given away already.

As for "Alan Wake 2 dev"... Wake up! Trying to frame this as a "woe is me" situation is ridiculous. That game had a ton of hype before it was even announced, and failing to capitalize on that is the dev's and publisher's fault, not the consumer. A Kickstarter would have been nuts if money was what was needed.