this post was submitted on 30 Apr 2024
33 points (86.7% liked)
Starfield
2873 readers
1 users here now
Welcome to the Starfield community on Lemmy.zip!
- Follow instance rules (no spam, keep it civil and respectful, be constructive, tag NSFW)
Helpful links:
Spoiler policy:
- No spoilers in titles; if you want to share images with spoilers, preferably post the image in the body of the post. If you do make an image post, mark it NSFW.
- Add
[Spoilers]
to your title if there will be untagged spoilers in the post. - Game mechanics and general discoveries (ship parts, weapons, etc) don't need a spoiler tag.
- Details about questlines and other story related content are spoilers. Use your best judgement!
Post & comment spoiler syntax:
<spoiler here>
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I expected it to be on par with Fallout 4 or Skyrim. Not just the systems, though. But like... The worldbuilding and the stuff that actually makes those games fun. Starfield is so very big and yet so very small and empty at the same time. Its world building is incoherent and feels like people who don't actually appreciate sci-fi just throwing every sci-fi trope they know into one big pot so it's familiar and yet wrong at every major turning point of the various plots in the quests. It is just as boring to go through the story as it is to go through the physical actions of taking on the quests because both are basically just vast fields of emptiness. The one cool thing that actually is interesting and would have more people talking about it, is how the world might change in NG+. But it's random and also only earned after beating the game, and even if you get a cool one it doesn't make it worth playing through the game again.