this post was submitted on 10 Apr 2024
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The most egregious issue I had was in trying to loft between two faces, such that the curve between the faces was a 3D one.
In Fusion360, it's pretty damn simple, you click the first face, ctrl+ click the second, then select the loft option. Then it's pretty much done.
In FreeCad/Ondsel, in trying to look up a tutorial to see how such an operation is normally done, the only tutorial that got me remotely close was this one.
https://www.youtube.com/watch?v=fv53D00KdGQ
Following the tutorial would lead to errors, crashes, and even if it had worked, it is such a painful way to do this operation.
So this isn't simply an issue with bad modeling practices. Maybe it's a terrible tutorial and there is better options out there. But the ease in which it is possible to do this task in Fusion360 should be the gold standard.