this post was submitted on 02 Apr 2024
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Linux Gaming

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[–] CosmicCleric@lemmy.world 1 points 7 months ago (1 children)

I reject the premise that just because more people use Windows, a Windows UX must be the most intuitive and alternatives must appear more complicated to use.

That's one hell of a 'heavy lift' to create a non-Windows UX experience that is more intuitive and easier for Windows user to adapt to that is completely different from the Windows UX experience they know today.

Not saying it's not possible, but I think you'd have better success in pulling people over from Windows to Linux if the UX experience was similar, since they're already dealing with a retraining issue (Linux) that is a barrier they have to overcome when transferring over.

There's no need to add more obstacles to that transference process.

[–] TheGrandNagus@lemmy.world 1 points 7 months ago (1 children)

You're again assuming that being a windows clone will intrinsically make a DE more intuitive. I don't think that's true at all.

[–] CosmicCleric@lemmy.world 1 points 7 months ago* (last edited 7 months ago)

You’re again assuming that being a windows clone will intrinsically make a DE more intuitive.

Yes I am, and I base that on my observance of human nature, and how a level of complexity of learning something new is a barrier that affects adopting something new, as well as my own personal experience as a UI/UX software developer for some decades.

An alternative UX would have to be incredibly intuitive to overcome that. And, with respect, Gnome is not that.

I don’t think that’s true at all.

Well we'll just agree to disagree then. Appreciate the discussion though.