this post was submitted on 26 Mar 2024
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Steam Deck

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A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
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[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

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[–] Fizz@lemmy.nz 1 points 8 months ago (2 children)

With gyro aiming that's just not true. You can flick as well as with a mouse.

[–] Pulptastic@midwest.social 6 points 8 months ago (1 children)

From a mouse lover who's never heard of gyro aiming because eww joystick gross, that actually sounds really cool. I don't like that the screen is coupled with the movement, but it gets you multiple sensitivity ranges including tactile precision on the same input device.

[–] domi@lemmy.secnd.me 1 points 8 months ago

As another mouse lover, the DualSense controller also has gyro aiming and I can only recommend it.

I'm playing Horizon Forbidden West with it right now and it allows me to be almost as precise as with a mouse. The adaptive triggers and the detailed haptics are also pretty cool. Also a really good controller for Switch emulation.

[–] Socsa@sh.itjust.works 1 points 8 months ago* (last edited 8 months ago)

It's not just look precision, it's the limited number of buttons. A great example is how amazing and complex combat is in the Witcher 2 because it was a PC first game, and how much it was simplified for the third game to target console.

Gyro aiming is definitely a big improvement though.