this post was submitted on 23 Mar 2024
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Privacy

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[–] sugar_in_your_tea@sh.itjust.works 7 points 8 months ago (3 children)

If piracy is a market option, that implies it's legal (or at least decriminalized), therefore copyright is not enforceable. There are all kinds of issues if that's the case, depending on how much of copyright we choose to not enforce.

If piracy is decriminalized, what's to stop someone from setting up a store and completely undermining digital distribution?

I think penalties for piracy are unreasonable, but I don't think piracy should be completely decriminalized. The penalty should be capped at a reasonable number (say, median retail price times number of distributed copies, capped at 50, reduced based on means; if multiple games, cap at 10 games worth). That shouldn't ruin most people, but it should deter enough to preserve demand for legal copies. Also, since penalties are reduced, it's probably not worth it for big publishers to go after pirates unless it's actually impacting their business.

[–] Uranium3006@kbin.social 6 points 8 months ago (1 children)
[–] TexMexBazooka@lemm.ee 2 points 8 months ago

I mean it’s pretty cool if you make something yourself

[–] haui_lemmy@lemmy.giftedmc.com 1 points 8 months ago

Interesting approach. Thanks for elaborating. The current copyright rules might be legal but they are both wrong and broken. Companies should not have the right to hold or enforce copyright at all, only the people involved in a project, which means all of them. Then there should not be companies larger than 999 mil which takes a lot of this dystopian shit out.