this post was submitted on 19 Mar 2024
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There are lots of ways computers are used for making art. Not just video-games. For example, projection mapping, algorithmic music composition, live coding, etc.
You can look into openFrameworks for examples of C++ in arts.
I get that, but I would have expected Python.
I think there probably are school where the professor know c++ very well, but never bothered or too stubborn to learn/teach python.
Unlike the top 50 to 60 schools, most schools, especially research universities, don't care that much about teaching (in the U.S., at least).
I would argue that anyone who understands c++ can easily pick up python.
Source: expert in both.
This was the first serious creative coding framework I've learned 2008 or 2010 or something. I have been in this field since then. I have seen Java, Javascript, and kotlin creative frameworks but not python and I am still as surprised as you are.
The Spanish Inquisition, even.
Or libcinder. Or even simply Arduino.