this post was submitted on 24 Feb 2024
365 points (93.8% liked)
Games
16812 readers
374 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Are we just going to pretend Armored Core 6 wasn't a development hell for a good while to the point that the original producer left to do Daemon X Machina?
You got any sources for that claim? Because quick googling makes me think it's BS.
EDIT: For anyone not wanting to read the rest, it is BS.
https://www.siliconera.com/daemon-x-machina-makers-talk-about-how-they-create-their-mecha-designs/
This is for staff, the hell comes from rumors about armored core 6 being made way before Daemon started it's marketing cycle, then suddenly we have AC staff on marvelous instead of from, just do the math.
Feel free to do the math for me, because I just don't see it.
At what point was the rumored development hell that you still haven't sourced?
There you go, 7 years to make the game, you did the math.
Did the development start in hell? Because the Daemon x machina producer, who according to you left FROM because AC6 was in development hell, presented Daemon x machina in 2018. At that point AC6 had already been in "development hell for a good while", but they had only been in development for 2 years?
That's not at all unusual. In fact, bigger studios will often have a few very small teams working on game concepts for years, to test an idea without spending too many resources.