this post was submitted on 25 Feb 2024
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[–] Deceptichum@sh.itjust.works 27 points 7 months ago (2 children)

I can never enjoy that build, I just charge into melee and whack people in the head. Always works out well, and if it doesn’t the difficulty slider goes down a notch.

[–] Quetzalcutlass@lemmy.world 34 points 7 months ago

Bethesda has the worst difficulty settings. If they're going to make it a lazy enemy stat multiplier, they should copy what Metro did with Ranger Mode and make both sides deadlier and more fragile, while lowering ammo drops/increasing ammo prices. Combat becomes harder but way more satisfying, instead of Bethesda's method where every enemy becomes a damage sponge and hard mode turns into a miserable slog.

[–] Squirrel@thelemmy.club 12 points 7 months ago* (last edited 7 months ago) (2 children)

There's something intensely satisfying about charging into a dungeon at a dead run while brutally hacking apart anything in your way. Of course, that only really works once you're overpowered, but it is fun.

[–] Noodle07@lemmy.world 5 points 7 months ago (1 children)

Sword and board, you think bows are op? Let me tell you about the joy of shield bashing

[–] Delta_V@lemmy.world 5 points 7 months ago

Shield charging is too fun - like bowling with bandits for pins and you're the ball.

[–] TheBat@lemmy.world 4 points 7 months ago

That's what I've been doing in Grim Dawn these days. Two handed maces are fun.