this post was submitted on 12 Feb 2024
1341 points (98.6% liked)
memes
10375 readers
3282 users here now
Community rules
1. Be civil
No trolling, bigotry or other insulting / annoying behaviour
2. No politics
This is non-politics community. For political memes please go to !politicalmemes@lemmy.world
3. No recent reposts
Check for reposts when posting a meme, you can only repost after 1 month
4. No bots
No bots without the express approval of the mods or the admins
5. No Spam/Ads
No advertisements or spam. This is an instance rule and the only way to live.
Sister communities
- !tenforward@lemmy.world : Star Trek memes, chat and shitposts
- !lemmyshitpost@lemmy.world : Lemmy Shitposts, anything and everything goes.
- !linuxmemes@lemmy.world : Linux themed memes
- !comicstrips@lemmy.world : for those who love comic stories.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Unlike Bethesda, who locks their brand new AAA games with terrible graphics at 30 fps, and that if you don't feel that the game is responsive and butter smooth, then you're simply wrong.
I'd almost bet money that Todd has never played a game at 60 fps or higher.
iirc that more has to do with lazy coding of their physics system with the ~~Gamebryo~~ Creation engine. From what I understand, the “correct” way for physics to work is more or less locked at 60fps or less, which is why in Skyrim you can have stuff flip out if you run it above 60fps and can even get stuck on random ledges and edges.
There are use cases for tying things to framerate, like every fighting game for example is basically made to be run at 60fps specifically - no more and no less.
This used to be the way that game engines were coded because it was the easiest way to do things like tick rates well, but like with pretty much all things Bethesda, they never bothered to try to keep up with the times.
There's some hilarious footage out there of this in action with the first Dark Souls, which had its frame rate locked at I believe 30fps and its tick rate tied to that. A popular PC mod unlocked the frame rate, and at higher frame rates stuff like poison can tick so fast that it can kill you before you can react.