this post was submitted on 02 Feb 2024
198 points (90.9% liked)
Apple
17517 readers
2 users here now
Welcome
to the largest Apple community on Lemmy. This is the place where we talk about everything Apple, from iOS to the exciting upcoming Apple Vision Pro. Feel free to join the discussion!
Rules:
- No NSFW Content
- No Hate Speech or Personal Attacks
- No Ads / Spamming
Self promotion is only allowed in the pinned monthly thread
Communities of Interest:
Apple Hardware
Apple TV
Apple Watch
iPad
iPhone
Mac
Vintage Apple
Apple Software
iOS
iPadOS
macOS
tvOS
watchOS
Shortcuts
Xcode
Community banner courtesy of u/Antsomnia.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Please help me understand the point of the Vision Pro? It’s not VR. And every app and screenshot I’m seeing looks like “let’s throw this window, that you could normally have on your desktop or TV in your field of view”. Are there any mechanisms to have it interact with your surrounding in an AR type manner? Or does it just overlay flat windows on top of what you’re seeing?
Afaik there are only a handful of actual AR stuff right now:
Maybe there are more I'm not aware of.
There we go! That’s some stuff that I was missing. Thank you!
Here’s a guided tour of it if you want to learn more
I want it for the virtual monitor aspect. Especially since I have adhd, I think this would possibly cut down on distractions.
Even that seems kinda half ass in this version. Like you think you'd be able to drag a window from your monitor outside the monitor. Instead, it just... Shows your monitor again.
I am not the target market for this device though. I'm not really sure who is, beyond the diehard apple people.
I do find it funny how quickly apple pr moves from the "when they do something they do it right" to "well this is first gen so we expect it has some flaws".
Oh you’re right. I don’t like that you can only have one virtual monitor. I mean it it 4k as large as you want but come on.
IMHO they don’t “do it right” the first time. They wait until the market is ripe enough, and then fill a hole that no one else has done, or at least correctly. And I don’t even think they’ve done that here, at least yet. But the hardware is very solid, the software needs help.
It’s AR and VR in whatever mix you want it to be. The little spinny dial at the top controls how much of the real world you see vs how much of a virtual environment you see. The bottom end is full AR, the top end is full VR.
Preparation for the future. If you want an actual VR device get an oculus
That’s it, I don’t. I want AR, but just throwing up a random flat window in my field of view without interacting with the environment is not AR. It’s just your monitor with a dynamic background.
It's going to take time for meaningful AR apps to exist, because this is the first device even capable of testing it in a functional manner on.
But ARKit is already out there and extremely capable on iPhone. The Vision Pro will be able to do way more than the phone due to the field of view and freeing your hands.
This isn't even technically AR. It's all VR.
Mixed Reality is what this is called
“Spatial Computing” is what this is called. insert SpongeBob meme
Sure it is.
Applications are obviously limited without developers having one, but the tooling is all there to interact with and modify your perception of objects in the real world. ARKit is already reasonably well tested with mobile. It's just more/better input and output.
The fact that the real world is passed as a low latency display doesn't make it not AR.