this post was submitted on 05 Jan 2024
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[โ€“] conciselyverbose@kbin.social 2 points 10 months ago (1 children)

The biggest difference between then and now is that the switch was the first handheld that could reasonably play (some) full scale open world console games. Any handheld trying to compete before that effectively needed games specifically developed for it with limited scope. There wasn't really the vibrant PC indie scene for easy ports to low spec hardware either, and the Switch was also the first to really court those.

These handheld PCs are pretty much the first time there's competition with a big library to be a real alternative. Before now, it would have also taken partnering with studios to convince them to port games to your device.

[โ€“] BobGnarley@lemm.ee 1 points 10 months ago

This is a valid point I hadnt considered with the timeframe (although vita was a pretty badass system but your point about having to be specially ported to that device stands) but still with the current state of gaming as it exists right now Nintendo should not be selling a copy of a game that came out 8 years ago that runs at exactly half the fps of other systems for exactly double what everyone else has it listed for. They are like the Apple of video gaming.