I don’t generally have a problem with anti-cheat mechanisms except when they require things like secure-boot or allowing me to do what I want with my machine.
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Wonder if they are setting up a DeadLock reveal soon and wanted to make sure no one can cheat on it
I was blissfully unaware, probably because I'm not cheating scum.
Couldn't have happened to a better community of people.
Fuck cheaters.
IMO, cheating is just taking away all the fun of the game. The cheater didn't have to get gud to be able to win, and the victim is denied any recourse or any fun in playing the game. Bluntly, I have absolutely no sympathy at all for these kinds of people. If you suck at the game and need to use cheats to win, maybe don't fucking play it competitively?
There's a reason I've kept my counterstrike antics to private games among friends and local matches against bots. I have no interest in larder boards. I just want to have fun. Dying over and over before you can even do any damage, isn't fun.
If you're a cheater, get wrecked.
Bravo valve. Bravo.
Depending on who it is, and it’s obviously not even close to the vast majority of cheaters I’d imagine, there are people who cheat in tournaments and the like where they can win serious money, or people cheat so they can look good in front of viewers who pay them money. At that point there is both a practical reason for why they do it and also an excellent reason to get them to fuck all the way off because they’re not just cheating but are also theives.
I’ve worked in esports for a bit and there’s definitely cheats out there that pros use. When utilised well you won’t even notice when directly spectating or when the player is streaming. They’re designed to help extremely good players just that little bit extra needed to become a top-tier player.
Those “pro-grade” cheats don’t come cheap though. I’ve heard figures in the 400-600/month range multiple times. These would also work on the special tournament clients used by professional players.
I never cheat in multiplayer. But if a single-player game has a "hacking" minigame, I'm absolutely loading up Ghidra & GDB and figuring out how to actually hack around it. Pretty much always harder than just playing the minigame, but more fun.
I used to cheat in GunZ online, but to be fair, I was like 11, the game wasn't competitive, and leveling up for cooler gear and to unlock new maps was HARD work.
Eventually I'd git semi gud and stopped bothering with the cheats. But it was fun as hell flying through the map with no clip, as a ball of fire that killed everything except other cheaters with godmode lmao
That's what I don't get cheating is rampant in online games but why? What fun is it to cheat I would think it takes the fin out of the game.
and the victim is denied any recourse or any fun in playing the game
That is how they get enjoyment from the game, denying other players.
Finally, VAC is a good anticheat, and that works without running deep into the kernel.
Finally, VAC is a good anticheat, and that works without running deep into the kernel
So this will solve the linux client not working because of crappy kernel level anti-cheat software?
Not all games employ VAC, and it's likely that a game that would employ it in the future would need to fine tune it for the game in question. (VACnet is reliant on curated data from game servers)
You love to see it
I did not expect to see CS2 news on lemmy... I'm all here for it!