this post was submitted on 10 Sep 2025
876 points (96.2% liked)

memes

17282 readers
2179 users here now

Community rules

1. Be civilNo trolling, bigotry or other insulting / annoying behaviour

2. No politicsThis is non-politics community. For political memes please go to !politicalmemes@lemmy.world

3. No recent repostsCheck for reposts when posting a meme, you can only repost after 1 month

4. No botsNo bots without the express approval of the mods or the admins

5. No Spam/Ads/AI SlopNo advertisements or spam. This is an instance rule and the only way to live. We also consider AI slop to be spam in this community and is subject to removal.

A collection of some classic Lemmy memes for your enjoyment

Sister communities

founded 2 years ago
MODERATORS
 
(page 2) 50 comments
sorted by: hot top controversial new old
[–] TheBat@lemmy.world 24 points 1 day ago (17 children)

I don't care about Hollow Knight or Terraria or Blasphemous. I am not interested in souls-likes, platformers, or metroidvanias.

How I feel since last few years.

[–] alsaaas@lemmy.dbzer0.com 6 points 1 day ago

OK, that's a valid opinion and your personal taste. People should not judge that or think it weird, but it's nothing special either...

[–] Zombie@feddit.uk 7 points 1 day ago

Freedom of Speech depicts a scene of a 1942 Arlington town meeting in which Jim Edgerton, the lone dissenter to the town selectmen's announced plans to build a new school, as the old one had burned down,[9] was accorded the floor as a matter of protocol.[10] Edgerton supported the rebuilding process but was concerned about the tax burden of the proposal, as his family farm had been ravaged by disease.[11] A memory of this scene struck Rockwell as an excellent fit for illustrating "freedom of speech", and inspired him to use his Vermont neighbors as models for the entire Four Freedoms series.[12]

https://en.m.wikipedia.org/wiki/Freedom_of_Speech_(painting)

For anyone curious about the source of OP's image.

[–] TheTurner@lemmy.zip 8 points 1 day ago

May I suggest Satisfactory or perhaps Plan B: Terraform?

[–] BlameTheAntifa@lemmy.world 7 points 1 day ago (2 children)

But have you played Ori and the Blind Forest?

load more comments (2 replies)

You're not alone. But we can't deny that there is a market for them. And if you're honest with us and yourself I'm sure you have an exception. Mine is Remnant. Loved From the Ashes and I put in a lot of time in the second one as well.

load more comments (12 replies)
[–] capuccino@lemmy.world 6 points 1 day ago

CEO needs another yacht

[–] mhague@lemmy.world 9 points 1 day ago* (last edited 1 day ago) (7 children)

Hollow Knight seems like mainstream game industry shit to me. Solid game, massive hype, lots of sales. And I wouldn't even remember it in a couple months if not for other people.

It's like how Shovel Knight is a really good platformer but then you play it and it's... just a good platformer. An indie gem! But also, something you've played before.

You know what AAA companies didn't do 20 years ago? Dwarf Fortress.

[–] alsaaas@lemmy.dbzer0.com 7 points 1 day ago

Tell me you never properly played Hollow Knight without telling me you never properly played Hollow Knight ¯\_(ツ)_/¯

load more comments (6 replies)
[–] PieMePlenty@lemmy.world 12 points 1 day ago* (last edited 1 day ago)

High budget triple A vs indie. Lets not pretend these games are targeting the same audience. There's always been a division between small games with small dev teams and small budgets and triple A (whatever that may mean). Once you see the line, you can't really compare the two anymore. I agree that the lines are sometimes blurred (what even is indie? what is AA? what is AAA?) but I think its clear Silksong was never going to be marketed next to Monster Hunter. A fair(er) comparison would be Hades 2 and the price difference is non longer so extreme.
Or.. you know.. we can add Vampire Survivors to the mix..

[–] Snickeboa@lemmy.world 16 points 1 day ago (9 children)

Well, of course smaller studios can charge less for their product in order to make a profit. Their expenditures has to be a lot less, and hence they need to make less money to make a profit.

[–] frezik@lemmy.blahaj.zone 20 points 1 day ago (5 children)

Large studios could make smaller games. Fund 10 games for the price of 1 big one. Expect at least one or two to be absolute gangbusters.

[–] Katana314@lemmy.world 3 points 1 day ago (1 children)

That might not quite be true. You can’t have 1000 people make Hollow Knight overnight. It’s like the old adage of 9 mothers making a baby in one month.

The closest thing would be to split the studio internally into 10 small teams, and have them each make a game over a long period of time; maybe that’s what you were implying.

[–] frezik@lemmy.blahaj.zone 4 points 1 day ago

Well, yeah, that's how you do it. No reason to have one AAA sized team for ten small games.

load more comments (4 replies)
[–] Gradually_Adjusting@lemmy.world 10 points 1 day ago (1 children)

I have to assume that also, it's a game that is definitely not for everyone, and the price reflects that. If I only got as far as I have in 5 hours and decided to give up, I'd have been sore about $40. As it is I'm going to spend a lot more time with it and I'm already happy with how much entertainment I've got for my money.

This is me too. I took a bit longer than expected to get back into the flow of HK (sequels amirite?), but once I did.. I'm obsessed lol

load more comments (7 replies)
load more comments
view more: ‹ prev next ›